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phase 2 will begin. After each Wildfire cast, you should always look to go back to melee so you can get extra heals. This is a stacking buff that will begin at 2 stacks when the phase starts. They do pulsing AoE damage that overlaps with Phase 2 mechanics that started the moment you destroyed the last 2 eggs. Players incurring [Greatstaff's Wrath] and [Empowered Greatstaff's Wrath] can break these eggs, else lieutenants from each . There are now 32 eggs in the room. Destroy the eggs to kill the boss. She cannot die until all eggs have been destroyed. tanks and is a Moderator for the Hammer of Wrath Paladin Discord. In order to have the renewal cancelled, please reach out to, If you have an active Premium subscription (with or without automatic renewal), we will refund you. Getting stunned will often result in death and a wasted pull. The raid takes a burst of damage, a root, and a large dispellable heal absorption shield. Can be kicked. This will apply a slow + absorb to the entire raid, but is dispellable. Tarasek Legionnaire will simply do physical damage to random players. On Wildfire / Frozen Shroud Root combos you need to make sure you play the Wildfire as clean as possible, whilst getting as close as you can to the melee stack. Players will also need to make sure not to stand under the staff when it's down, the Boss should be moved to make it easier for melees to attack. This effect stacks, and cannot be mitigated or avoided. The Ol Raszle Daszle: Defeat Raszageth the Storm-Eater after successfully gathering two Concentrated Storm Essences and defeating the Concentrated Storm. These dragons will spawn out of eggs that are hatched. Juveniles > Flamebenders > Stormbringers > Earthreavers > Mages > Legionnaires. Kite that beam into a nearby egg (it has a short duration and won't reach far) to shatter it. Diurna's Fury knows no bounds, increasing damage done by 15%, and empowering abilities with additional power. And that each egg adds a 2% shield that cannot be destroyed. Boss group will always follow the boss and break the eggs. Broodkeeper Diurna Guide. There is a hidden threshold on how much of the electric trace you can spawn on the ground. This add will apply a stacking bleed to any targets it melees. Perverter of Dragon Kind, and traitor to her flight. If you have a Mistweaver, a simple Revival will fully negate this ability, without it, you will be forced to commit large healing cooldowns to remove the absorb. The Adds team should take the gateway when there is 3-4 seconds remaining on the adds spawn timer. Those players should focus on the eggs, no matter what, at all times. Shattering an egg incurs Clutchwatcher's Rage. The Broodkeeper infuses magic into the nearest 2 eggs. Rapid Incubation - Diurna will focus magic into the two nearest unhatched eggs and force them to spawn as Nascent-Proto-Dragons. Destroying the ice removes the heal absorption. Its very important to remember that if at any point of the fight you spawn a Nascent Proto Drake because an egg was not properly destroyed, it becomes your absolute number 1 kill priority, no matter what. Afterwards, it will heal the target (boss?) Dathea, Ascended 7. Ionizing Charge - Targets a maximum of 2 players and applies a DoT which deals damage to all players within 5 yards of them. You are not able to remove the stacks anymore, so this will act as your soft-enrage. Several players are marked and deal pulsing damage around them for 8s. Continue your Dragonflight experience and find out directly how to take down this boss down with Telegon and Kalamazi from Liquid Guild.Check-In here with Liquid+ https://lqd.plus/P9iCCkFollow us: https://twitter.com/liquidguild https://www.twitch.tv/teamliquid https://discord.gg/liquidguild https://liquidguild.gg#WorldOfWarcraft #WoW #Dragonflight #LiquidRWF #VaultOfTheIncarnates #TeamLiquid #LiquidGuild In P2, adds stop spawning. This effect stacks. This will deal a moderate amount of Frost damage, slow you by 30% and apply a healing absorbtion shield. Be spread out for Volatile Current any players hit (and players within 8 yards will create a Volatile Spark. [Heroic/Mythic] Wildfirenow deals damage around each player. Occasionally you will kill the adds fast and boss might be close so you can attack the boss a bit, but generally you should just focus on killing the adds all the time. This guide has been written by Mytholxgy, who plays healer in Liquid. Phase 1 Move away from the raid with Static Charge to create Static Field puddles. . She devotes her considerable strength to protect the unhatched and seeks vengeance for the one she lost. Sennarth, the Cold Breath Guide. Add wave 3: 1x Dragonspawn Flamebender, and 3x Tarasek Legionnaires. At the bottom of the arena there are unhatched eggs. Introduction Single Target and AoE fight Recommended Setup: 2 Tanks (1 x DK) / 5 Healers / 13 DPS Death Knight Note: Since the nerf to Stoneslam Detonation (nerfed by 63%), the urgency of having a Blood DK is less. Designate 2 players to deal with the eggs. Useful utilities: DK Mass Grip / Druid Roar + Shaman Speed Totem /Immunities / AoE Stuns / Evoker Time Spiral, Special utilities: Shaman Purge / Mage Spellsteal / DH Consume Magic, All Eggs need to be destroyed otherwise you cant kill the boss. Only multi-dotters should try to stay at the halfway point to deal damage to the boss and the adds at the same time. button spell on the staff to be fixated. Players should kite it away, similar to the image, and have everyone else stack in between the boss and lasers so you can get healed faster. Players can use an extra action button when next to the staff on the ground. Once dropped a swirl will stay behind, getting hit by it once it re-explodes will re-apply Wildfire to you, making you repeat the process (spread and dodge swirls). shown in the image below: The goal of this phase is to destroy all of the eggs in the room and get Primalist Mage + Tarasek (passive cleave). Raszageth the Storm-Eater 1. Recommended Setup: 2 Tanks / 5-6 Healers / 12+ DPS, Useful utilities: DK/DH Mass Grip/Druid Roar + Shaman Speed Totem/Immunities/Monks Revival/AoE Stuns/Druid Solar Beam/Evoker Time Spiral. Frozen Shroud - This replaces Icy Shroud. The Earthreaver charges their current target (a player), inflicting 192,392 Physical damage and reducing their armor by 20% for 10 sec. Make sure that the 3 players dealing with the eggs always press the action button as soon as possible. https://www.twitch.tv/hazelnuttygamesFollow me on Twitter: http://www.twitter.com/HazelNuttyGames The focused beam inflicts 72,097 Nature damage to players within 3 yards every half-second during pursuit, shattering any egg in its path and terminating the beam. Players within 50yd of the boss take 10% more damage. The Tank should go a bit earlier to make sure they are the first target in range for easier aggro handling. This fight can only be accessed after defeating both end bosses of each side of the instance; Dathea, Ascended, and Kurog Grimtotem . Deals damage every 1s for 6s to players within 50yd and slows them by 10%. Split the raid into 2 teams: Boss team and the Adds team. This encounter has several adds, each with one ability. Greatstaff's Wrath - This will increase the damage done by Greatstaff of the Broodkeeper by 10% per stack. The top talents, gear, enchants, and gems based on data from the top 500 Unholy Death Knight Mythic Broodkeeper Diurna logs (498 unique characters) by dps from the past four weeks (only including logs from 10.0.7). Make sure to checkout the Causese Sound addon to also pair it with appropriate sound announcements. [New] [Mythic Only]Static Field - This is left on the ground after the Staff spawns forcing you to move away from it around the room. The Stormbringer electrifies afflicted players with lightning energy, jolting players within 5 yards for 13,218 Nature damage every half-second for 8 sec. all of the eggs in the room. If you have 10 eggs up for example, you won't be able to pass 20% HP remaining until you kill more eggs. I may have missed some, but know that you have to destroy them all regardless). will be detailed below the regular and speed strategies. The beam itself will damage them, especially in Phase 2, where externals and personals will be necessary. Players with good AoE should take care of the adds. While the healing absorb persists, players will take ticking damage. It is the 6th boss that you will encounter in the instance. Basically, any spell that removes slows/roots will work. Screenshots containing UI elements are generally declined on sight, the same goes for screenshots from the modelviewer or character selection screen. This is a guide to the Broodkeeper Diurna fight in Vault of the Incarnates on Normal, Heroic, and Mythic difficulty. Assign 2 mobile players that will always do this and kill 2 eggs every time the boss uses the Greatstaff of the Broodkeeper ability. We're a team of passionate players, gathered in a EU guild Raid Trap on Kirin Tor, progressing Mythic 3 days a week. This is your last two 3x Egg pop sets. Multiple players will be automatically targetted by a beam that follows them, dealing damage to anyone hit and destroying any eggs in its path. Additionally, the duration of Mortal Wounds is doubled. After the nerf these aren't needed, the other tanks should be able to easily soak these alone now, all other players in the raid should avoid them. 1 tank, a few healers, and dps deal with the boss and destroy the eggs. These spawn when you break an egg with Focus Greatstaff. Copyright Method. This add is part of the regular waves of adds in P1 (different from the baby dragon spawned from hatched eggs). This needs to be dispelled as soon as possible, since the amount of healing per second will be insane, especially on a sloppy pull with additional dragons/adds alive. The Juvenile fiercely bites at their target, inflicting 192,259 Physical damage and bleeds their target for 36,048 Physical damage every 0.5 for 12 sec. Frontal cone towards the tank. When Diurna plants her staff into the ground, after each Rapid incubation, the staff deals pulsing raid damage. Wildfire will be your main ability to deal with. Players more than 50yd away from the boss move 15% faster. He plays all Beams should be used to shatter any remaining eggs. Defeat Broodkeeper Diurna after successfully hatching and defeating lieutenants from each Primal element's eggs within 10 seconds of each other in Vault of the Incarnates on Normal difficulty or higher. This guide is aimed at helping normal and heroic level encounters. Afaik the staff only has 2 charges and whenever the staff grabber takes the beam through an egg, the beam dissipates slightly afterwards and is nowhere . The add team will need to kill the adds in the following priority system: Broodkeeper Diurna Raszageth Like it was in the previous expansion, completing Vault of the Incarnates week by week allows you to skip almost all bosses. Prioritize nearby eggs that Diurna has used Rapid Incubation on to destroy them before they spawn Nascent Proto Drake adds. Kurog Grimtotem 8. It is generally best for ranged dps and multi-dot classes to help kill the adds. If you're looking for a video editor, feel free to DM him on our Discord ! The best way to deal with this is to have your DK tank always tank the boss and use AMS mid-way through the cast, that way they will skip the ability. for 200% of all damage done as a HoT over 9 sec. Flames are jettisoned from each player, dealing damage to anyone struck, then exploding after a few seconds at the location they landed. This is a fan site and is not affiliated. It will also deal damage to all players within 5 yards. Want to help and support fellow raiders? The tank receives reduced healing while the, Adds that spawn should be dealt with quickly while using the minimal number of players. Pay attention to players breaking the egg with the beam, they take more damage now and will need extra healing. 687 114K views 2 months ago Brood Keeper Diurna is the seventh boss in the Vault of the Incarnates raid in Dragonflight. Another must-have by Causese if you play or are planning to play tank. Use the staff from the boss to destroy the eggs in the room. Mortal Wounds will reduce the effectiveness of any healing effects received by 65% for 8 sec. We value our global community of users and appreciate your patience as we work to comply with U.S. and other international export control regulations. All Eggs need to be destroyed otherwise you cant kill the boss. If this cast completes it will deal a moderate amount of Frost damage and apply a DoT which ticks every 0.5s for 4s. This makes it easier to prioritize the important targets, while allowing the less impactful adds to die passively to cleave damage. Regularly, Diurna plants her staff into the ground and gains 2 stacks of a 30% damage increase buff. It replaces Icy Shroud from Phase 1 and will spawn Ice cubes on top of players, rooting them in place. Add wave 7: 1x Dragonspawn Flamebender, 1x Tarasek Earthreaver, and 1x Tarasek Legionnaire. One group deals with the boss and destroys the eggs. This stacks and cannot be avoided.Crushing Stoneclaws is a Nature damage DoT which ticks every 0.5 seconds for 4 seconds. This additionally empowers the Drakonid, increasing movement speed by 30% for 15 sec. Check it outhttps://darkmech.com/Support means the world to us and helps us move forward with our goal of writing and producing guides so please consider signing up below and you will gain access to Club Mech on Discord Youtube - https://www.youtube.com/channel/UC7lJPatreon - https://www.patreon.com/DarkmechSocialsDiscord - https://discord.gg/TKSWHrZInstagram - https://www.instagram.com/darkmechxTwitch - https://www.twitch.tv/darkmechTiktok - https://www.tiktok.com/@darkmechTwitter - https://twitter.com/Darkmechx#HowToTank #dragonflight #worldofwarcraft The legionnaire stabs at a foe, inflicting 60,099 Physical damage. [New] [Mythic Only]Every 7 seconds you are within range of Diurna's Gaze you will gain a stack of Lingering Gaze increasing yourdamage taken by an additional 1% for 30 seconds. Keep them 50yd away from Diurna and split your raid in 2 groups. All rights reserved. Spinning Fire beams that should be avoided. The raid will take a burst of frost damage, become slowed, and gain a healing absorb. Throughout Phase 1 Primal Reinforcements will spawn to aid Broodkeeper Diurna. Credits to Akmi for the video editing. This is our official boss guide to Broodkeeper Diurna on Heroic/Normal in Vault of the Incarnates, the new raid of Patch 10.0 in World of Warcraft Dragonflight.Thank you to our supporters on Patreon. The Wowhead Client is a little application we use to keep our database up to date, and to provide you with some nifty extra functionality on the website! The Broodkeeper enters a raging frenzy inflicting 12,016 Elemental damage to all players and increases damage done from Clutchwatcher's Rage by 200% for 10 sec. This effect stacks. Crushing Stoneclaws will Inflicts 24,032 Nature damage every 0.5 seconds for 4 seconds. If hit, deals massive damage, leaves a DoT, and stuns for 4s. Make sure this add is faced away from the raid as it sends out tremors in the direction it is facing. We need to destroy all of these before the boss can die. Contribute Tremors - Shoots debris in a frontal cone. Players with good ST should deal with the boss. Crushing Stoneclaws will Inflicts 24,032 Nature damage every 0.5 sec. Add wave 5: 1x Juvenile Frost Proto-Dragon, 1x Drakonid Stormbringer, and 2x Primalist Mages. That movement would put the boss in range of the adds that are around the Set Number 8 spot and they will heal. You can reach him on Twitter and watch him stream on Twitch. spawns a rotating beam at multiple players' feet that deals damage to anyone hit. Additionally, this doubles the duration of Mortal Wounds. Mortal Stoneclaws - This is the tank swap of this encounter and presumably a 1 stack swap.This attack will deal a large amount of Physical damage and apply two debuffs Mortal Wounds and Crushing Stoneclaws.Mortal Wounds is a 65% healing reduction for 8 seconds. I'm the tank, and I just drag the boss where I'm told to drag it. (otherwise use mass dispel, racials and such). If any eggs remain, Broodkeeper will keep spawning adds. Signup to get Method updates to your inbox. Waves of Primalist adds assist Diurna and do a variety of things. This add is part of the regular waves of adds in P1. Groups of adds constantly spawn and need to be killed. It's basically the same Greatstaff ability from Phase 1, but it does more damage now, and you cannot remove the stacks, meaning every time she drops her staff, it will do more damage, and the boss will deal more damage, making it a soft-enrage. Once the dragons are dead, you can deal with Phase 2 properly. The benefit of this is that you wont have any puddles in the middle of the room. Broodkeeper Diurna is a boss in the Vault of the Incarnates raid in the World of Warcraft MMORPG. Players can cast Focus Greatstaff while near the embedded weapon, consuming one application of Greatstaff's Wrath and causing a beam to pursue the player. One group deals with the boss while the other deals with adds. Lighting will hit there, this needs to be avoided. Diurna grievously wounds her target, inflicting 360,812 Physical damage and 96,129 Nature damage, applying Crushing Stoneclaws and Mortal Wounds. Thanks to Katskratches our copywritter and Layria, our amazing English copy editor. The tank must dodge. After all eggs have been destroyed (or the fight has reached 5 minutes in duration) Continue your Dragonflight experience and find out directly how to take down this. ago. Credits to our fantastic partner Echo for the gameplay footage and boss strategies. When Diurna plants her staff into the ground, the staff deals massive pulsing raid damage. Regularly, the 2 eggs closest to the boss are marked and will hatch after 15s if not destroyed. This effect stacks. Add waves after this are unknown but can spawn if you have not destroyed Wildfire happens twice in Phase 2, each time you get hit you will get a stacking DoT that hurts a lot. Make sure to assign a healer to take extra care of those players as they will take additional damage every time they go under the Staff to pick up the beam. Once reached, no new ones will spawn. Targets all players feet with a swirl and gives everyone a DoT. The other half deals with the regular groups of adds that spawn in corners of the room. This will deal a small amount of raid wide and increase her damage done by Clutchwatcher's Rage by 200% for 10 seconds. and is the author of TankNotes. Ranged players make sure to maintain a proper spread when Stormbringers are up, as you do pulsing damage around you (like on Heroic). A general WeakAura pack that provides "icon" style mechanics/debuff as well as short descriptions for each. This effect stacks. In P1, split your raid in 2. Each active egg makes 2% of the boss' health immune to damage. Most of the time they will deal with only the adds, the boss will be attacked only on pull and some rare moments of downtime by ranged dps. Boss and adds. Overview - Broodkeeper Diurna gains storm energy as the battle ensues, defending the Primalist Clutch with primal elements and calling upon Primalist Reinforcements. The Broodkeeper embeds her Greatstaff nearby, inflicting 10,815 Nature damage to players within 50 yards every 1.5 sec for 10.5 sec. Unholy Death Knight - Broodkeeper Diurna. Free each player by killing the block of ice they are trapped in. If you are interested in this The Earthreaver sends out rumbling tremors that explode upon contact, inflicting 96,129 Nature damage to players within 5 yards. If you look around, you may notice eggs. Players should loosely spread in a circle around. Empowered Greatstaff's Wrath - Each stack now increases the damage done by the Greatstaff by 30% (up from 15%). The ranged players in this group can either stay halfway between the boss and the adds, or move out of the bosses 50 yard range, which will prevent any of the bosses abilities from being cast on these players. It is important to have the boss as low as possible before entering this phase to reduce the amount of time spent in this phase. Players affected by this spell need to spread out to avoid hitting other players. Players will get marked with a red circle that explodes in a 4 yard radius, so spread out with it. Off Tank should tank the adds for the entirety of Phase 1 and help on boss in Phase 2. Killing and purging Flamebenders here is the absolute priority. One word: Revival! (This is the approximate position of the eggs. A simple set, but you could potentially destroy a pull if you forget to dispel Cauterizing Flashflames. Once they are dead and the Boss team is done killing eggs, you can stack up the Drakes on top of the boss and nuke them down. 1. This effect stacks. Each time a set of eggs is broken, you will take damage from this ability multiple times, and you must wait 10 seconds before moving on to a new set of eggs. This also applies a DoT which ticks every 0.5 seconds for 8 seconds. This takes very little damage. The boss team will focus on breaking eggs with. Broodkeeper Diurna is a two phase encounter with lots of adds. You start in the main phase, with the goal to lower boss health, keep up on adds and break eggs before they hatch. This effect stacks, beginning at 2 charges. The Broodkeeper embeds her Greatstaff, inflicting 14,419 Nature damage every 1.5 sec for 9 sec. World of Warcraft 2004 Browse. It is important to always break 2 eggs with each set of beams. Empowered Greatstaff of the Broodkeeper - Now deals more damage to players within 50 yards. The add tank's role is to pick up any adds that spawn, and keep them at least 50 yards away from the boss for ranged dps to deal with. Broodkeeper Diurna is the 7th of 8 boss encounters in the Vault of the Incarnates raid in Dragonflight. This is done to ensure there is sufficient damage on the boss during. Shattering an egg incurs Clutchwatcher's Rage. The Hunter mostly takes the eggs closest to the middle of the room. Even though this is a 2x pop only, it overlaps exactly at the same time with Icy Shroud. We will periodically review applicable U.S. and international regulations and make updates as applicable moving forward. heroic broodkeeper diurna So my guild made to heroic diurna last night and I've noticed a lot of the guides and streams I've seen have had a few moments where you break 3 eggs with the staff. Chilling Tantrum - Deals damage every second to all players within 50 yards for 6 seconds. Healing or dispelling the heal absorption removes the ice. Presented above. The Phase Two version includes an attackable ice shard rooting players to the ground. Before the recent nerfs to this ability, you needed lots of externals available for non-DK tanks. One Tank takes the boss, the other takes the adds. Raszageth the Storm-Eater Raszageth devoutly believes that dragonkind was meant to be as wild and free as the storm itself. Icy Shroud will put a large absorb on the entire raid. This will deal a small amount of Fire damage and apply a DoT which ticks every second for 9 seconds.This will also leave flames on the ground, which will explode a few seconds later dealing damage to any players within 4 yards of it. She will deal massive damage to the active tank, add a healing reduced effect which cannot be avoided and apply a DoT. If the beam hits an egg, the egg will shatter. This debuff is also dispellable. Damage dealt by the boss increases by 15%, stacking every 30s. Diurna unleashes flame, igniting players within 50 yards, inflicting 12,016 Fire damage and an additional 7,210 Fire damage every 1 second for 9 sec to players within 4 yards of the impact location. Download the client and get started. The boss team does not need many players as all they need to manage are breaking Wildfire is still the same as it was in Phase 1, however, it will most likely overlap with Frozen Shroud, which now roots every player in place until freed (with damage or dispels). This set Overlaps with Icy Shroud and 3x Egg pops, so make sure a strong healer cooldown is assigned here. We also recommend downloading Causese Sound addon to hear vocal announcements. You should split the raid into two teams. This 2 phase fight will test your raids ability to coordinate 2 groups at the same time, as well as Add Management and Positioning. You should use mass dispel or personal abilities that can dispel. Using the button will cause a beam to follow that player, dealing damage to anyone hit and destroying any eggs in its path. Before we get into the fight, it's very important for the entire progress that your players understand that removing the Debuff is much easier than healing the absorb. Tank deaths will mostly lead to wipes. I speculate you'd swap after each second add wave. After that, the other tank should taunt before the next set and spawn the circle. Its important to understand that no matter where the boss is standing, she will always find 2 eggs to connect to. This usually happens at the end, when you are breaking the last 6 eggs. Two phase fight. It informs you when to taunt and how your co-tank is doing with their mechanics. Flame Sentry - Creates a pillar of flame which lasts for 20 seconds. After the channel ends she will gain the Greatstaff's Wrath buff. Broodkeeper Diruna is the fierce guardian of the Primalist nursery. They should ask for externals if necessary. There are two ways of approaching this phase, and they This is a pack of Flamebenders and Juvenile Frost-Proto Drakes. In Phase 2, Tank swap each, Adds and the boss need to be very far away from each other, Split into 2 groups (send AoE players to deal with adds and single target players should stay with the boss), Tank the boss close to 2 eggs at all times. The Mages can be cleaved down easily, just make sure they are interrupted. I suspect the strategy will be to have a team of players getting the eggs low and killing adds and a team from the boss to destroy the eggs with her staff. Casts at a random player, dealing damage and a DoT. I wouldn't say 3 tanks is BiS for pugs, it's only for undergeared tanks or tanks who don't have the skill to use mitigation before tank busters. The Adds Team will simply go around the room, killing each set of adds. Kurog Grimtotem Guide. The Tank taking Burrowing Strike needs to pay attention to their stacks. The mechanics that seem to force this are: Wildfire, Icy Shroud, Greatstaff of the Broodkeeper and Rapid Incubation. I think sometimes they get three though. This means that you will need to break 6 Start analyzing FIGHT OVERVIEW Two phase fight. Additionally, Diurna immediately gains 2 applications of Empowered Greatstaff's Wrath. There's only Diurna left and she deals increasing damage. She devotes her considerable strength to protect the unhatched and seeks vengeance for the one she lost. Any other players assigned to either group should stay at least 50 yards away from the opposite camp. However, if you have access to one, they are still the best tank to handle that ability. The add sets repeat after the 4th one. Eranog 3. Any tank over 390-395 should be able to comfortably survive the tank buster with properly timed mitigation. Adds group will always follow the off-tank to the next add pack and focus on dealing with them. Profession Leveling and Gold Making Guides, Season 2 Dragonflight Dungeon Guides by Petko, Non-Season Dragonflight Dungeon Guides by Petko, Broodkeeper Diurna is the 7th of 8 boss encounters in the, Vault of the Incarnates Unique Drops Guide, Matron Folnuna Available This Week on Live Servers, Dragonflight Patch 10.1.5 Hotfixes, July 28th, Dragonflight 10.1.7 PTR: Hallow's End Changes, Upcoming Dragonflight 10.1.5 PvP Class Tuning: August 1st, One-Shotting Own Faction from 2,000 Yards Away, Mythic+ Tier List for Patch 10.1.5 Week 3, How Quantum Items from the Dawn of the Infinite Megadungeon Work. We recommend only shattering 2 eggs at a time to prevent this ability from being lethal. Tank never takes the egg that is behind the boss, or towards the middle of the room. You need to pay attention to the lasers spawning, as several players get marked. It will hit all players and adds, dealing 20% of each targets HP as fire damage, then heal a friendly target (boss or add) for 200% of the damage done as a HoT over 9 sec. The whole raid should start on the Number 1 eggs. The mage hurls frozen ice at a target, inflicting 72,097 Frost damage and up to an additional 60,029 Frost damage every 0.5 seconds for 4 sec. If you are hit by the flames you will take a moderate amount of Fire damage for every 0.5s you are standing in it. The Primal Council Guide. The Proto-Drake needs to be tanked as it deals a lot of physical damage with Rending Bite and applies a bleed, it will also passively deal raid-wide damage and apply a slow to all players with Chilling Tantrum. Yes this is a very long description but in reality this is pretty simple: A maximum of 2 players can make use of the beam. The Proto-Dragon thrashes around for 6 sec, inflicting 24,032 Frost damage every 1 second to players within 50 yards, reducing their movement speed by 10% for 3 seconds. Broodkeeper's Bond - This buff prevents unhatched eggs from going below 1% health, and it stacks for every inact egg in the room. The Flamebender conjures Flame Sentries nearby which rotate for 20 sec. Primalist Mages, just like in the last set, need to be interrupted. Add wave 4: 1x Tarasek Earthreaver, and 2x Primalist Mages. Several players are marked and deal pulsing damage around them for 8s. Quote Moderators 1 This should always be interrupted, since it deals a large amount of damage and applies a stun. Adds and the boss need to be very far away from each other, Split into 2 groups (send AoE players to deal with adds, 5x single target players should stay with the boss), Follow the egg killing route (see strategy section), Purging Flamebenders is the absolute biggest priority in Phase 1, Stack up in melee as often as possible to get extra heals, 1x DPS (BM hunter and Assasination Rogue are good), Affliction/Destruction warlocks can Imp-Dispel. Sevyrd 6 mo. Broodkeeper Diurna Strategy Guide - Vault of the Incarnates Raid By Hyperdk Last Updated: 2022/12/21 Changelog Patch: 10.0.5 Favorite: Rating: Table of Contents Guide Navigation Get Wowhead Premium $2 A Month Enjoy an ad-free experience, unlock premium features, & support the site!

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broodkeeper diurna guide